
Hook into the Thrill of Fishing
Reel Time
Role UX Designer
Timeline 1 year
User Experience (UX) Design
User Experience (UX)
Information Architecture
Reel Time is a program targeting teens and their families to adventure out for some deep sea fishing. Excursions are lead by charter fishing companies, taking families out for an experience they will never forget.
Reel Time hired me as a UX Designer for their fishing tournament app - the Reel Time app. The Reel Time app serves as an interactive way for teens to post catches from their trip, view their place in the ranks, and compete with other anglers. Not only is this a way to keep memories from their trip, but it will keep them engaged in the tournament as their team competes all season long!
The Challenge
Create an app to capture the magic of the charter fishing experience, engage families in new and adventurous ways and get kids out on the water.
Tools
Figjam
Figma
Octopus.io
Slack
Roles & Responsibilities
User Experience
Information Architecture
Mid Fidelity Wireframes
Interface Design
Design System
High Fidelity Design
Management
Project Goals
Throughout this project, we kept the Reel Time brand and goals in mind, with our focus on articulating these points.
Activate the community + help businesses innovate
Restore the prominence of the Charter Fleet
Get Kids out on the Water
Create a “step up” offering for families
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User Flows
Reel Time is an application that was being built from an innovation idea - from the ground up. With ideas still being flushed out during the design process, the flows depicted a rough idea of how features should work.



Experience Map
Reel Time is an application that was being built from an innovation idea - from the ground up. With ideas still being flushed out during the design process, the flows depicted a rough idea of how features should work.

Wireframes
Utilizing wireframes allowed our team to focus on the user experience, how to enhance overall functionality.
Throughout the wireframing process, keeping the user in mind, I strived to create a simple way for users to interact with other users.








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